TDV 70: Names: Dietchelnin, DietchellinSeptember 10th, 2010 by Sharkchild
The castle of the Lord Brasher stood as it always had—sharply cut black stone jutting upward to create halls and chambers and towers and spires. The front gate, before which I stood, eerily hung open as like a gaping wound run dry of blood. No one foreign to these walls would dare enter, so the powers therein dared to leave it open. The castle’s sins had long outlived their mortal bindings, creating within it a world of evil unconquerable by mortal means. I had come to cleanse it; or, more truly, I had come to summon the vessel that would carry out the deed.
From a jug, I poured a puddle of clean river water atop the dusty road leading into the castle’s darkness. I poured enough to create a watery span of two feet. Then, with utmost concern and delicacy, I retrieved a rose and its stem that had been laced with string across my back. The surfaces of the rose had been intricately decorated with paint—the most absurd and archaic illustrations being the result of such artistry. It was such designs that were the spell of this summoning—the ideas and lore that reached between worlds of life into worlds of magic and played between the two, merging to define abnormities beyond the land of dreams.
I tossed the rose into the puddle. It landed silently and sent brief ripples outwardly upon the surface of the water. The display was beautiful, but the act was insidious—insidious, but necessary.
(Listen to the entire story below)